WARDOGTOOLS.GG

Interactive weapon stats, armor damage comparisons, and artillery calculators.

Weapon Stat Table & Gunsmith

Compare all weapons, ammo types, armor tiers, Gunsmith attachments, and authentic recoil patterns.

  • Interactive 6-zone & 13-zone anatomical hitboxes with armor mitigation
  • Gunsmith attachment builder & live 10-shot recoil keyframe simulator
  • True damage drop-off curves & hit-to-kill benchmarks across all ranges

Artillery & Mortar Calculator

Accurate firing solutions, flight times, and elevation mils for Mortars and the SPH-2 Howitzer across Bakurani, Ozeti, and Zestafona.

  • Bakurani, Ozeti & Zestafona topographical maps with elevation calibration
  • Ground vs. Rooftop toggle for tower POIs & high/low arc trajectories
  • Mortar & SPH-2 firing solutions with multi-round impact spread preview
Weapon Meta Overview

Wardogs Weapon Statistics Snapshot

Upper Chest shot benchmark modeled with FMJ ammo specifically evaluated against Tier 2 body armor (40% mitigation). Rankings are determined by lowest Time-to-Kill (TTK). Hitbox analysis on this site defaults to a streamlined 6-zone model for quick comparison, with an advanced full 13-zone anatomical model available in the Weapon Tester. While WARDOGS models detailed regional hitboxes, damage variances outside extremities are minimal.

Assault

TCX-SPR

FMJ • 30m Upper Chest (T2 Evaluated)
Tier 2(40%)
5 STK
300 ms TTK
Tier 3
6 STK
375 ms TTK
SMG

Super-45

FMJ • 30m Upper Chest (T2 Evaluated)
Tier 2(40%)
5 STK
200 ms TTK
Tier 3
6 STK
250 ms TTK
DMR

SVD Dragunov

FMJ • 30m Upper Chest (T2 Evaluated)
Tier 2(40%)
3 STK
250 ms TTK
Tier 3
4 STK
375 ms TTK
Sniper

AMR-50

FMJ • 30m Upper Chest (T2 Evaluated)
Tier 2(40%)
1 STK
0 ms TTK
Tier 3
2 STK
1446 ms TTK
Pistol

GGX-18

FMJ • 30m Upper Chest (T2 Evaluated)
Tier 2(40%)
8 STK
350 ms TTK
Tier 3
10 STK
450 ms TTK

Wardogs Weapon Statistics

Grouped by Weapon Class (Top 3 per Category)

Lowest TTK• Mid• Slower

Side-by-side performance table showing simulated STK and TTK at 30 meters with FMJ ammunition against Tier 1 and Tier 3 armor. Faster time-to-kill numbers are highlighted in green, and tied weapons share identical ranking colors. Click column headers to re-sort.

WeaponClassTier 1 (30m)Tier 2 (30m) *Tier 3 (30m)
TCX-SPR
STCX-SPR
Assault5 STK300ms5 STK300ms6 STK375ms
M4A1
AM4A1
Assault5 STK300ms6 STK375ms7 STK450ms
FAL
BFAL
Assault3 STK185ms4 STK277ms5 STK369ms
Super-45
SSuper-45
SMG5 STK200ms5 STK200ms6 STK250ms
AMP-9
SAMP-9
SMG6 STK333ms7 STK400ms9 STK533ms
MP5
AMP5
SMG6 STK375ms7 STK450ms8 STK525ms
M14
AM14
DMR3 STK171ms4 STK257ms5 STK343ms
SVD Dragunov
BSVD Dragunov
DMR3 STK250ms3 STK250ms4 STK375ms
BMR-308
BBMR-308
DMR3 STK267ms3 STK267ms4 STK400ms
AMR-50
SAMR-50
Sniper1 STK0ms1 STK0ms2 STK1446ms
MK22
AMK22
Sniper2 STK1304ms2 STK1304ms2 STK1304ms
SV-98
ASV-98
Sniper2 STK1304ms2 STK1304ms3 STK2609ms
GGX-18
AGGX-18
Pistol7 STK300ms8 STK350ms10 STK450ms
M1911
CM1911
Pistol4 STK419ms4 STK419ms5 STK558ms
DEAGLE
CDEAGLE
Pistol2 STK225ms3 STK449ms3 STK449ms
Artillery & Mortar Overview

Wardogs Artillery Calculator & Mortar Guide

Indirect fire in WARDOGS relies on accurate elevation and azimuth to accurately hit enemy targets.

01

Bakurani, Ozeti & Zestafona Maps

High-resolution topographical satellite maps with MGRS grid coordinates, elevation contour calibration, and coordinate snap.

02

Preset & Custom Target POIs

Preloaded map landmarks (churches, towers, bridges) with custom target bookmarking saved to browser storage.

03

Live Elevation Mils & Azimuth

Instant ballistic firing solutions for 81mm Mortar (132m–684m) and SPH-2 Howitzer (780m–2629m, High/Low arc modes) with 360° compass heading.

Player Questions & Transparency

Frequently Asked Questions

Everything you need to know about our data extraction sources, in-game verification testing, armor mitigation models, and artillery math.

Straight from the game files. I unpacked the .pak client archives using FModel and extracted the raw data tables.

No. BULKHEAD does not currently offer a public player profile or match API for WARDOGS. WardogTools focuses exclusively on firearm specifications, verified ballistics formulas, time-to-kill (TTK) charts, armor damage reduction, and artillery firing solutions.

I don't just dump the raw files and call it good, I test them. Every damage number, armor interaction, and body part multiplier listed on the site was verified through in-game testing and compared against community findings.

  • Simple (6-Zone): Combines body parts into 6 macro zones (Head, Neck, Torso, Pelvis, Arms, Legs) for quick checks. In this mode, Torso uses the Upper Chest benchmark, Arms use the Upper Arm benchmark, and Legs use the Upper Leg benchmark.
  • Advanced (13-Zone): Gives you all 13 distinct hit-boxes tracked by the game engine, separating upper/lower chest, stomach, hands, and limb segments.

Your mode preference is automatically saved in your browser, so it stays on your preferred view every time you visit.

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