Super-45

Authentic extracted client ballistics & keyframe recoil profile

Super-45 render
Live Weapon Telemetry
Base factory configuration
Fire Rate
1200RPM
20 rounds/sec
Muzzle Velocity
375m/s
Kinetic speed
ADS Aim Time
220ms
Base: 220ms
Precision (MOA)
2MOA
~5.8cm @ 100m
Damage Drop-Off
50m/1200m
Full damage (34.7 dmg) out to 50m, Min Damage (6.9 dmg) at 1200m
Magazine
30Rds
Base: 30Ammo specs
Recoil Modifiers:
Vertical:0%
Horizontal:0%
Lowest Recoil Build:
•Open Build in Gunsmith
MuzzleGhost LITE Muzzle Brake
ForegripTDG Vertical Foregrip
OpticKobra Reflex
MagazineSuper-45 40 RND Drum Magazine
Real-time 2D target projection at range
Gunsmith Attachment Slots

Equip authentic attachments. Handling multipliers stack multiplicatively, dynamically modulating ADS speed, spread cone, and recoil climb in the target canvas.

Attachment Configuration

Customize modular weapon parts to optimize recoil & handling

Recoil Target Preview
Live canvas simulation
Recoil Simulation
Custom Build: 37.1cm Spread
Original Spray: 37.1cm Spread
Vertical Recoil
+15.6 cm
Horizontal Recoil
±12.4 cm
Shots Fired:
Target Range:
25 m
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Extracted Keyframe Telemetry (Unreal Engine DA_*_Stats)

Per-Shot Pitch & Yaw Vector Telemetry

Learn Recoil Math
Pitch Max Ceiling45°
Yaw Clamp Bounds[-22.5°, 22.5°]
Recoil Jitter Cone±35°
Post-Pattern Pitch+-0.08° to +0.12°
Post-Pattern Yaw-0.05° to +0.05°
Shot #Pitch Impulse (°)Cumulative Pitch (°)Yaw Drift (°)Cumulative Yaw (°)Displacement @ 25mDisplacement @ 50m
1+0.268°0.27°+0.090°+0.09°X: 3.9cm, Y: 11.7cmX: 7.9cm, Y: 23.4cm
2+0.270°0.54°+0.180°+0.27°X: 7.9cm, Y: 11.8cmX: 15.7cm, Y: 23.6cm
3+0.360°0.90°0.000°+0.27°X: 0cm, Y: 15.7cmX: 0cm, Y: 31.4cm
4+0.000°0.90°0.000°+0.27°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
5+-0.270°0.63°-0.180°+0.09°X: -7.9cm, Y: -11.8cmX: -15.7cm, Y: -23.6cm
6+0.180°0.81°0.000°+0.09°X: 0cm, Y: 7.9cmX: 0cm, Y: 15.7cm
7+0.090°0.90°-0.270°-0.18°X: -11.8cm, Y: 3.9cmX: -23.6cm, Y: 7.9cm
8+0.000°0.90°0.000°-0.18°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
9+-0.090°0.81°-0.180°-0.36°X: -7.9cm, Y: -3.9cmX: -15.7cm, Y: -7.9cm
10+-0.360°0.45°+0.180°-0.18°X: 7.9cm, Y: -15.7cmX: 15.7cm, Y: -31.4cm
11+0.090°0.54°-0.180°-0.36°X: -7.9cm, Y: 3.9cmX: -15.7cm, Y: 7.9cm
12+0.270°0.81°0.000°-0.36°X: 0cm, Y: 11.8cmX: 0cm, Y: 23.6cm
13+0.360°1.17°-0.270°-0.63°X: -11.8cm, Y: 15.7cmX: -23.6cm, Y: 31.4cm
14+-0.180°0.99°0.000°-0.63°X: 0cm, Y: -7.9cmX: 0cm, Y: -15.7cm
15+0.000°0.99°0.000°-0.63°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
16+0.000°0.99°0.000°-0.63°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
17+0.000°0.99°+0.180°-0.45°X: 7.9cm, Y: 0cmX: 15.7cm, Y: 0cm
18+0.000°0.99°0.000°-0.45°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
19+0.090°1.08°+0.090°-0.36°X: 3.9cm, Y: 3.9cmX: 7.9cm, Y: 7.9cm
20+0.000°1.08°0.000°-0.36°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
21+0.000°1.08°+0.090°-0.27°X: 3.9cm, Y: 0cmX: 7.9cm, Y: 0cm
22+0.000°1.08°+0.090°-0.18°X: 3.9cm, Y: 0cmX: 7.9cm, Y: 0cm
23+0.000°1.08°+0.090°-0.09°X: 3.9cm, Y: 0cmX: 7.9cm, Y: 0cm
24+0.000°1.08°0.000°-0.09°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
25+0.000°1.08°0.000°-0.09°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
26+0.000°1.08°+0.090°-0.00°X: 3.9cm, Y: 0cmX: 7.9cm, Y: 0cm
27+0.000°1.08°0.000°-0.00°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
28+0.000°1.08°0.000°-0.00°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
29+0.000°1.08°0.000°-0.00°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
30+0.000°1.08°0.000°-0.00°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
31+0.000°1.08°0.000°-0.00°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
32+0.180°1.26°0.000°-0.00°X: 0cm, Y: 7.9cmX: 0cm, Y: 15.7cm
33+0.000°1.26°0.000°-0.00°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
34+0.000°1.26°-0.090°-0.09°X: -3.9cm, Y: 0cmX: -7.9cm, Y: 0cm
35+0.000°1.26°-0.180°-0.27°X: -7.9cm, Y: 0cmX: -15.7cm, Y: 0cm
36+0.000°1.26°0.000°-0.27°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
37+0.000°1.26°0.000°-0.27°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
38+-0.090°1.17°0.000°-0.27°X: 0cm, Y: -3.9cmX: 0cm, Y: -7.9cm
39+0.000°1.17°0.000°-0.27°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
40+0.000°1.17°0.000°-0.27°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
41+0.000°1.17°0.000°-0.27°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
42+0.000°1.17°+0.180°-0.09°X: 7.9cm, Y: 0cmX: 15.7cm, Y: 0cm
43+0.000°1.17°+0.090°-0.00°X: 3.9cm, Y: 0cmX: 7.9cm, Y: 0cm
44+0.000°1.17°0.000°-0.00°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
45+0.000°1.17°0.000°-0.00°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
46+0.090°1.26°0.000°-0.00°X: 0cm, Y: 3.9cmX: 0cm, Y: 7.9cm
47+0.000°1.26°0.000°-0.00°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
48+0.000°1.26°+0.270°+0.27°X: 11.8cm, Y: 0cmX: 23.6cm, Y: 0cm
49+0.000°1.26°0.000°+0.27°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
50+0.090°1.35°-0.090°+0.18°X: -3.9cm, Y: 3.9cmX: -7.9cm, Y: 7.9cm
51+0.000°1.35°0.000°+0.18°X: 0cm, Y: 0cmX: 0cm, Y: 0cm
52+0.000°1.35°-0.180°+0.00°X: -7.9cm, Y: 0cmX: -15.7cm, Y: 0cm
53+0.000°1.35°-0.090°-0.09°X: -3.9cm, Y: 0cmX: -7.9cm, Y: 0cm
54+0.000°1.35°-0.090°-0.18°X: -3.9cm, Y: 0cmX: -7.9cm, Y: 0cm
55+0.180°1.53°-0.090°-0.27°X: -3.9cm, Y: 7.9cmX: -7.9cm, Y: 15.7cm
Showing 55 extracted keyframe intervals* Recoil Jitter Cone: ±35° (RandomDeviationDegree) applied per shotTarget displacement: Δ = d × tan(θ) × 100

* Recoil Jitter Cone: In addition to the deterministic pitch and yaw keyframes listed above, each shot is perturbed by an engine-defined random deviation cone of ±35° (RandomDeviationDegree) applied to both pitch and yaw axes.

Extracted DistanceDamageFalloffCurve Telemetry

Super-45 DAMAGE DROP-OFF

Learn Falloff Math
100% Effective Range0m — 50m
Curve End Distance1200m
Retention Floor20% Damage
Engine Data AssetDA_Vector_Stats.json
Armor Filter:
Drop-Off Envelope: 50m / 1200m•Floor: 20%
Standard FMJ ammunition against Upper Chest (Thorax). Retention curve: Full damage (34.7 dmg) out to 50m, Min Damage (6.9 dmg) at 1200m.
100% Threshold
Retention Floor
RangeDamage RetentionTier 0Tier 1Tier 2Tier 3Tier 4STK (T0)TTK (T0)
0m100%34.724.320.817.313.9
3 STK
100ms
25m100%34.724.320.817.313.9
3 STK
100ms
50m100%34.724.320.817.313.9
3 STK
100ms
100m58.9%20.414.312.310.28.2
5 STK
200ms
200m55.4%19.213.411.59.67.7
6 STK
250ms
300m51.9%18.012.610.89.07.2
6 STK
250ms
400m48.3%16.811.710.18.46.7
6 STK
250ms
500m44.8%15.510.99.37.86.2
7 STK
300ms
600m41.2%14.310.08.67.25.7
7 STK
300ms
800m34.2%11.88.37.15.94.7
9 STK
400ms
1000m27.1%9.46.65.64.73.8
11 STK
500ms
1200m20%6.94.84.23.52.8
15 STK
700ms
Damage evaluated against torso hitboxes with Standard FMJ ammunitionUnreal Units converted via 100 UU = 1m (10,000 UU = 100m)
Understanding the Numbers

Want to know how Super-45's damage, falloff, and durability wear were calculated?

Check out the technical deep dive covering the 13-zone anatomical bone model, armor plate durability degradation pools (240 HP to 780 HP), and how high-penetration rounds produce penetration kills versus plate-shatter kills.