SHOTGUN
12 Gauge

MP-43

Authentic extracted client ballistics & keyframe recoil profile

MP-43 render
Live Weapon Telemetry
Base factory configuration
Fire Rate
900RPM
15 rounds/sec
Muzzle Velocity
391m/s
Kinetic speed
ADS Aim Time
300ms
Base: 300ms
Precision (MOA)
3.1MOA
~9.0cm @ 100m
Damage Drop-Off
70m/1200m
Full damage (145.0 dmg) out to 70m, Min Damage (29.0 dmg) at 1200m
Magazine
2Rds
Base: 2Ammo specs
Recoil Modifiers:
Vertical:0%
Horizontal:0%
Lowest Recoil Build:
•Open Build in Gunsmith
MuzzleStock Muzzle
ForegripStandard Handguard
OpticIron Sights
MagazineMP43 Internal Mag
Real-time 2D target projection at range
Gunsmith Attachment Slots

Equip authentic attachments. Handling multipliers stack multiplicatively, dynamically modulating ADS speed, spread cone, and recoil climb in the target canvas.

Attachment Configuration

Customize modular weapon parts to optimize recoil & handling

Recoil Target Preview
Live canvas simulation
Recoil Simulation
Custom Pattern: 36cm(8/8 Pellets on Target)
Stock Cylinder: 36cm Pattern
Pattern Diam.
36 cm
Pellet Hits
8/8
Shells Fired:
Target Range:
15 m
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Extracted Keyframe Telemetry (Unreal Engine DA_*_Stats)

Per-Shot Pitch & Yaw Vector Telemetry

Learn Recoil Math
Pitch Max Ceiling45°
Yaw Clamp Bounds[-22.5°, 22.5°]
Recoil Jitter Cone±28°
Post-Pattern Pitch+0.8° to +1.4°
Post-Pattern Yaw-0.45° to +0.45°
Shot #Pitch Impulse (°)Cumulative Pitch (°)Yaw Drift (°)Cumulative Yaw (°)Displacement @ 25mDisplacement @ 50m
1+1.710°1.71°+0.840°+0.84°X: 36.7cm, Y: 74.6cmX: 73.3cm, Y: 149.3cm
2+1.930°3.64°+0.450°+1.29°X: 19.6cm, Y: 84.2cmX: 39.3cm, Y: 168.5cm
Showing 2 extracted keyframe intervals* Recoil Jitter Cone: ±28° (RandomDeviationDegree) applied per shotTarget displacement: Δ = d × tan(θ) × 100

* Recoil Jitter Cone: In addition to the deterministic pitch and yaw keyframes listed above, each shot is perturbed by an engine-defined random deviation cone of ±28° (RandomDeviationDegree) applied to both pitch and yaw axes.

Extracted DistanceDamageFalloffCurve Telemetry

MP-43 DAMAGE DROP-OFF

Learn Falloff Math
100% Effective Range0m — 70m
Curve End Distance1200m
Retention Floor20% Damage
Engine Data AssetDA_MP43_Stats.json
Armor Filter:
Drop-Off Envelope: 70m / 1200m•Floor: 20%
Standard FMJ ammunition against Upper Chest (Thorax). Retention curve: Full damage (145 dmg) out to 70m, Min Damage (29 dmg) at 1200m.
100% Threshold
Retention Floor
RangeDamage RetentionTier 0Tier 1Tier 2Tier 3Tier 4STK (T0)TTK (T0)
0m100%145.0101.587.072.558.0
1 STK
Instant
25m100%145.0101.587.072.558.0
1 STK
Instant
50m100%145.0101.587.072.558.0
1 STK
Instant
100m97.9%141.999.385.271.056.8
1 STK
Instant
200m90.8%131.792.279.065.852.7
1 STK
Instant
300m83.7%121.485.072.860.748.6
1 STK
Instant
400m76.6%111.177.866.755.644.5
1 STK
Instant
500m69.6%100.970.660.550.440.3
1 STK
Instant
600m62.5%90.663.454.445.336.2
2 STK
67ms
800m48.3%70.149.042.035.028.0
2 STK
67ms
1000m34.2%49.534.729.724.819.8
3 STK
133ms
1200m20%29.020.317.414.511.6
4 STK
200ms
Damage evaluated against torso hitboxes with Standard FMJ ammunitionUnreal Units converted via 100 UU = 1m (10,000 UU = 100m)
Understanding the Numbers

Want to know how MP-43's damage, falloff, and durability wear were calculated?

Check out the technical deep dive covering the 13-zone anatomical bone model, armor plate durability degradation pools (240 HP to 780 HP), and how high-penetration rounds produce penetration kills versus plate-shatter kills.